About Me

Blending Technical Precision and Artistic Creativity in 3D Modeling for Immersive Environments

With a strong passion for creating detailed and realistic models, I bring a blend of technical precision and artistic creativity to every project. My expertise in 3D modeling, honed through extensive experience, allows me to transform concepts into visually stunning and accurate representations.

I specialize in crafting immersive environments that capture the essence of design spaces, ensuring that every element is meticulously modelled to reflect both aesthetic and functional aspects.

My Experience

3D Artist

Mogamma - Sydney/Stockholm 2021 - Present

Creating images of unbuilt architecture. Working on all aspects of architecture visualisation. Enpower clients by elevating their unbuilt work. Working with stills, animation and VR. Clients include Architects, Interior Designers and Advertising Agencies. 

3D Artist

Sundberg Archviz - Stockholm/Sydney 2016 - 2021

Working on all aspects of architecture visualization. Working with stills and animation for various clients. Working on Exteriors, Interiors and Product Design. Creating accurate 3D models from sketches and technical drawings.

3D Artist

Grow/Sandell Sandberg - Stockholm 2014 - 2016

Creating 3D visualisations from sketches and technical drawings. Responsible for the design of construction projects and building alterations. Working together with Clients, Art Directors and Architects

3D Artist/Art Director

Snask - Stockholm 2011 - 2014

Developing concept design for advertising campaigns. Approving design, artwork, photography and graphic design developed by other members of the team. Communicating with clients to develop graphic content and brand identity.

Graphic Designer/Final Art

H&M - Stockholm 2008 - 2011

Creating visual concepts. Developing graphic design following brand identity guidelines. Creating 3D packaging concepts from 2D sketches.

My Skills

3ds max
Corona Renderer
Photoshop
Davinci Resolve
Forest Pack
Marvelous Designer
V-Ray
Zbrush
Unreal Engine
Blender
Substance Painter
Fusion 360
Railclone
GrowFX
Autocad
After Effects
Plasticity
Substance 3D Designer
Rhino
"Johan’s proficiency in various software tools and his interest in staying current with industry trends have been instrumental in maintaining our team’s competitive edge."
Martin Huora
Mogamma
"He is not only extremely skilled at his job as a 3D artist, but also very pleasant and easy to communicate with."
Mick Born
Superfront
"Every project Johan has worked on reflects a great understanding of space, light, and materials, making it easy to envision the final product. His work consistently exceeds expectations, and he is an asset to any design team."
Thomas Sandell
Sandell Sandberg